Draiq 11

Character Details

Character Name: Draiq Player: James Class: Duskblade 11 / Pyrokineticist 0 / 0
Race: Human Height: Dragon Shaman Weighting: 6
Size: Medium Weight: Incarnate Weighting: 1
Bloodline Strength 3 Gender: Male Soulknife Weighting: 6

Classes and Levels

CHARACTER Draiq XP: 55000 LEVEL: 11
Class: Duskblade XP: 55000 Level: 11
Class: Pyrokineticist XP: 0 Level: 0
Class: XP: 0 Level: 0
Parallel Class: Dragon Shaman XP: 25384.6 Level: 7
Parallel Class: Incarnate XP: 4230.7 Level: 3
Parallel Class: Soulknife XP: 25384.6 Level: 7
Class Build Name: Total: 109999.9 Effective Level: 15

Abilities

Abililty Ability Score Ability Modifier Temporary Score Effective Ability Modifier
STR 18 + 4 18 + 4
DEX 15 + 2 15 + 2
CON 15 + 2 15 + 2
INT 18 + 4 18 + 4
WIS 10 + 0 22 + 6
CHA 9 0 9 0

Miscellaneous

Stat Total Class Levels Ability Misc
Initiative 2 2 0
Speed 30 30
Hit Points 75 53 22 0
Spell Points 110 54 40 16
Skill Points 144 84 48 12
Action Points 10 10

Saves

Fortitude Reflex Will
Total + 9 + 9 + 9
Class + 7 + 7 + 3
Ability + 2 + 2 + 6
Resistance 0 0
Insight 0 0 0
Enhancement
Luck
Other 0

AC

Normal Touch FF Touch and FF
Total 20 14 17 11
Armour + 5 + 5
Shield 0 0
Ability + 2 + 2
Insight 0 0 0 0
Deflection + 1 + 1 + 1 + 1
Dodge + 1 + 1
Natural Armour + 1 + 1
** 0 0 0

Combat

Attacks: Total BAB Ability Modifier Size Misc
Melee: 15 11 4 0
Ranged: 13 11 2 0
Grapple: 15 11 4 0

Mind Blade

Attack: + 18 Full Attack: + 18 / + 13
Range: Melee Damage: D6 + 2D8 psychic strike + 0D6 auric blade
Type: Slashing Critical: 19-20 × 2

Spirit Weapon

Attack: + 17 Full Attack: + 17 / + + 18 / + 12 / + 13 / + 7
Range: Melee Damage: D8 + 3
Type: Slashing Critical: 19-20 × 2

Skills

Skill: Total Modifier Ability Modifier Ranks Misc Modifier Insight Bonus Class Skill
appraise 4 4 1 0 0 No
autohypnosis 8 6 2 0 0 Yes
balance 3 2 3 0 0 No
bluff 2 0 4 0 0 No
climb 9 4 5 0 0 Yes
concentration 8 2 6 0 0 Yes
craft 11 4 7 0 0 Yes
decipher script (T) 12 4 8 0 0 Yes
diplomacy 0 0 1 0 0 No
disable device (T) 5 4 2 0 0 No
disguise 3 0 3 0 0 Yes
escape artist 4 2 4 0 0 No
forgery 6 4 5 0 0 No
gather information 3 0 6 0 0 No
handle animal (T) 3 0 7 0 0 No
heal 17 6 8 2 1 Yes
hide 3 2 1 0 0 Yes
intimidate 2 0 2 0 0 Yes
jump 7 4 3 0 0 Yes
knowledge (arcana) (T) 8 4 4 0 0 Yes
knowledge (engineering) (T) 9 4 5 0 0 Yes
knowledge (dungeoneering) (T) 10 4 6 0 0 Yes
knowledge (geography) (T) 11 4 7 0 0 Yes
knowledge (history) (T) 12 4 8 0 0 Yes
listen 8 6 0 2 0 Yes
move silently 2 2 0 0 0 Yes
open lock 2 2 0 0 0 No
perform 0 0 0 0 0 No
ride 2 2 0 0 0 Yes
search 4 4 0 0 0 Yes
sense motive 8 6 0 2 0 Yes
spot 8 6 0 2 0 Yes
survival 6 6 0 0 0 No
swim 4 4 0 0 0 Yes
tumble (T) 3 2 1 0 0 Yes
use rope 2 2 0 0 0 No

Class Abilities

Arcane attunement, armoured mage (light), Totem Dragon, Aura, detect opposition, Mind Blade, 0, Throw Mind Blade, Arcane channeling, Draconic Adaptation, Armoured mage (medium), Draconic Resolve, 0, Free Draw, Shape Mind Blade, 0, Touch of Vitality (heal wounds), Armoured mage (heavy shield), 0, 0, 0, 2,

Turning Check: D20 + 0
Turning Damage: 2D6 + 13

Spells

Primary Spellcasting Ability: WIS + 6
Class Level Duskblade Level: 11
Caster Level Duskblade CL: 11
Spell Level Base Spells per day Bonus Spells per day Total Spells per day Spell Point Cost Spell DC
0 6 2 8 0 16
1 8 2 10 1 17
2 7 2 9 3 18
3 5 1 6 5 19
4 0 1 1 7 20
5 0 1 1 9 21
6 0 1 1 11 22

Spells Known / Favourite Spells

Sol Knight Class Features

Draconic Aura Strength: 3
Draconic Auras Known: 6
Breath Weapon: 3D6 fire damage over a 15ft cone every D4 rounds.
Rapid Meldshaping : 0 per day.
Incarnum Radiance: 0 per day for 5 rounds, granting a + 1 insight bonus to AC.
Psychic Strike: 2D8 damage (mind affecting) when discharging (charge mind blade as move action)
Mind Blade: Mind Blade is + 2 enhanced, with + 2 worth of weapon special abilities.
Natural Armour: 1
Fire Resist: 10
Spell Resist: 0
Damage Reduction: 0
Fast Healing: 3

Draconic Auras

Active: Vigour – You and your allies within 30ft gain fast healing: 3

Known: Presence, Sense, Toughness, Vigour

Incarnate Abilities

Incarnate/Meldhaper Level: 3
Effective level for essentia capacity: 14

Total Feats Incarnate Other
Essentia 7 4 3
Total Feats Soulmelds Other
Assigned Essentia 9 5 4
Essentia Capacity 3 4 3

Soulmelds allowable at once: 3
Chakra binds allowable at once: 1

Chakra Soulmeld Essentia Bound? Bonus
Crown Crystal Helm 1 Yes You gain a + 2 resistance bonus on will saves against charm and compulsion and a + 1 deflection bonus to AC. Your melee attacks gain the force descriptor and can therefore affect incorporeal.
Feet Airstep Sandals 2 Yes Fly up to 30 feet per round with perfect maneuvrability.
Shoulders Therapeutic Mantle 1 No When targeted by a healing spell, you regain an additional amount equal to the spell’s level + 2.
Auric Feat Essentia Invested Bonus
Auric Augmentation 1 Metamagic feats use 1 fewer extra spell levels.
Auric Dodge 0 You have a + 0 dodge bonus to AC against one opponent per round.
Auric Healing 1 Gain cure light wounds, a + 1 insight bonus to Heal checks, + 1 to caster level for healing spells and an additional 1 spell points.
Auric Talent 3 You gain an additional 12 spell points.

Feats

0, Weapon Focus (mind blade), Wild Talent, Dodge, Mobility, Combat Casting, 0, Spring Attack, 0, 0, 0, Speed of Thought, Two-Weapon Defence, 0, 0, 0, Level 9, 0, 0,

Equipment

Draiq 11

Garethlion Orcangel