Auric Feats

The only way to attain these feats is through undertaking the Trial of Ages, the test all Sol Knight initiates must pass in order to become fully fledged Sol Knights.

  1. Auric Augmentation – Reduce the SP Cost of Applying Metamagic Feats.
  2. Auric Beastmastery – Bonus to handle animal and ride
  3. Auric Blade – Bonus to Mind Blade Damage.
  4. Auric Charge – Bonus to Attack and Damage when charging.
  5. Auric Dodge – Bonus to AC versus one opponent.
  6. Auric Expertise – Bonus to disarm, feint, trip and to AC when using Expertise.
  7. Auric Fortitude – Bonus to Fortitude Saves.
  8. Auric Healing – Gain Cure Spell and Bonus to Healing Spells.
  9. Auric Hunting – Bonus to spot, listen, survival and initiative
  10. Auric Power – Bonus to bull rush, overrun, sunder and damage when using Power Attack.
  11. Auric Precision – Bonus to Range and to Confirm Criticals with a Ranged Attack.
  12. Auric Reflexes – Bonus to Reflex Saves.
  13. Auric Talent – Bonus Spell Points.
  14. Auric Toughness – Bonus Hit Points.
  15. Auric Truthfinding – Bonus to spot, sense motive, search, gather information.
  16. Auric Spellcasting- Bonus to dispel, overcome spell resistance
  17. Auric Stealth – Bonus to hide, disguise, move silently, bluff.
  18. Auric Step – Bonus to climb, tumble, jump, balance.
  19. Auric Vigor – Bonus to Draconic Aura: Vigor.
  20. Auric Wayfinding – Bonus to escape artist, open lock, decipher script, disable device.
  21. Auric Will – Bonus to Will Saves.

Auric Feats

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